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The Definitive Backgammon Dictionary

Accept a Double Take - this means that a player agrees to play for twice his bets.

Acey Deucey - a different kind of Backgammon that became popular in the Navy.

Action - this is the term players use to describe an opportunity if they are playing a money game.

Anchor - it means that a player has more than two checkers located on one point.

Backgame - this is defensive move or position that you have on the board.

Backgammon - this is the name of the game. This is how a winner was called, a winner had backgammon, it means they beared off all their checkers first.

Bar - is the location your checker will be put on if you are hit.

Block - this means that you form a point just in front of your opponent to avoid his or her progress.

Builder - this means a position of a checker to improve your points that will be made in your next rolls.

Candle sticks - this is the piling of checkers.

Carry - to move your checker on a certain point.

Checkers - this is the pieces that players have. Each player has 15 checkers.

Clean - this is what they call your legal or clean move.

Cocked Dice - this means that your dice landed on an illegal part of the board.

Crossover - this is how they call a checker moved from one quadrant to another.

Dance - this means the failure of re-entering from the bar.

Deuce Point - it means 2 point.

Eating - this means bearing off.

Eject - this is an act of running with your last checker.

Enter - this is an act of re-entering your checker from the bar.

Fan - this is a failure from re-entering after your checker was hit.

Fish - this is what they call weak player willing to play against a stronger player with his or her money on the line.

Flexibility - placing your checker in constructive positions that can help you with your future turns.

Forced Move - this means that a player has no legal move but to move anyway.

Full Prime - it means one player with six points in a single row.

Game - for a single game it means bearing off your all your checkers before your opponent bears off first.

Gap - this is the space that you have established with your points.

Golden Point - your opponent's 5 point.

Hit - to move a checker to a point that is occupied by one of your opponent's checkers.

Home Board - this is the side of one's player.

Illegal Play - a move which is not allowed by players.

Jeopardy - an expected outcome after a clumsy roll.

Kibitzer - a person standing behind watching backgammon match making comments on game play.

Lead - this is a lead racing with the difference between the pip count of two players.

Loose Play - leaving blots in the game.

Market - the odds of winning by a player with extra points for a double.

Match - a number of backgammon games to win.

Mixed Roll - two dice with different numbers.

Naturally - this is an act of making a point without slotting or having builders.

On Roll - this is what they call a player's turn to roll the dice.

Pass - this means that the player has refused to accept the cube after the other player has doubled.

Quadrant - this is what they call a division on the board.

Race - this is how they call an objective of backgammon. To race around the board.

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