The Definitive Backgammon Dictionary
Accept a Double Take - this means that a player agrees to play for twice his bets.
Acey Deucey - a different kind of Backgammon that became popular in the Navy.
Action - this is the term players use to describe an opportunity if they are playing a money game.
Anchor - it means that a player has more than two checkers located on one point.
Backgame - this is defensive move or position that you have on the board.
Backgammon - this is the name of the game. This is how a winner was called, a winner had backgammon, it means they beared off all their checkers first.
Bar - is the location your checker will be put on if you are hit.
Block - this means that you form a point just in front of your opponent to avoid his or her progress.
Builder - this means a position of a checker to improve your points that will be made in your next rolls.
Candle sticks - this is the piling of checkers.
Carry - to move your checker on a certain point.
Checkers - this is the pieces that players have. Each player has 15 checkers.
Clean - this is what they call your legal or clean move.
Cocked Dice - this means that your dice landed on an illegal part of the board.
Crossover - this is how they call a checker moved from one quadrant to another.
Dance - this means the failure of re-entering from the bar.
Deuce Point - it means 2 point.
Eating - this means bearing off.
Eject - this is an act of running with your last checker.
Enter - this is an act of re-entering your checker from the bar.
Fan - this is a failure from re-entering after your checker was hit.
Fish - this is what they call weak player willing to play against a stronger player with his or her money on the line.
Flexibility - placing your checker in constructive positions that can help you with your future turns.
Forced Move - this means that a player has no legal move but to move anyway.
Full Prime - it means one player with six points in a single row.
Game - for a single game it means bearing off your all your checkers before your opponent bears off first.
Gap - this is the space that you have established with your points.
Golden Point - your opponent's 5 point.
Hit - to move a checker to a point that is occupied by one of your opponent's checkers.
Home Board - this is the side of one's player.
Illegal Play - a move which is not allowed by players.
Jeopardy - an expected outcome after a clumsy roll.
Kibitzer - a person standing behind watching backgammon match making comments on game play.
Lead - this is a lead racing with the difference between the pip count of two players.
Loose Play - leaving blots in the game.
Market - the odds of winning by a player with extra points for a double.
Match - a number of backgammon games to win.
Mixed Roll - two dice with different numbers.
Naturally - this is an act of making a point without slotting or having builders.
On Roll - this is what they call a player's turn to roll the dice.
Pass - this means that the player has refused to accept the cube after the other player has doubled.
Quadrant - this is what they call a division on the board.
Race - this is how they call an objective of backgammon. To race around the board.